clear @a
item replace entity @a weapon.mainhand with minecraft:filled_map{tag:{map:0}}
execute at @p run summon minecraft:armor_stand ~ ~ ~ {Tags:[map_return],NoGravity:1,Invisible:1}
execute as @e[tag=map_return] at @p run tp @s ~ ~ ~ ~ ~
tp @a -1024 101 -1024
schedule function q:bonus_2_map_return 9s
