tp ~ ~0.01 ~
execute as @a at @s positioned ~ ~-2 ~ if entity @e[tag=slider_up,distance=..1] at @s positioned ~-0.25 ~-0.01 ~-0.25 if entity @e[tag=slider_shulker,dx=0.5,dy=0,dz=0.5] at @s if block ~ ~1 ~ air run function q:slider_up_collide
